This week I've been prototyping and playtesting the latest version of our card game Nothing to Declare. Inspired by some other game systems, moving some cards around and refocusing the game has turned what were problems, with the game, into assests.
I won't go into too much detail, because that would involve explaining all the rules, but I will say that the game plays a lot better now. But I guess I would say that.
Here's a picture of the set up for a four player game to entice you for now.
Oh and I will say that the scoring for the game will not be straight forward victory points, but wads of cash. So the question is, how big is your wad?